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[일반] GDC 2019 , Cory Barlog on 'God of War' | GDC Summits & VRDC
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Reinventing 'God of War'

Cory Barlog - Creative Director - Sony Santa Monica Studio

Everything, everywhere changes. Change is an essential part of life.
In creative development change is often the explosive spark that transforms good enough into truly memorable. Several years ago, Santa Monica Studio began the journey of creating a new 'God of War'. 
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GDC 2019 Summits Overview

Monday & Tuesday - March 18-19

Gain in-depth insight in focused, full-day Summits and Tutorials covering a comprehensive range of game development disciplines. Learn from experts and meet innovative, talented game developers with shared interests.

AI Summit

Get an inside look at key architectures in successful games. Join top programmers for conversations, debates, and rants on how to move game AI forward. Learn More >>

Community Management Summit

Learn cutting edge strategies to inspire, build, and maintain user loyalty and enthusiasm through the ups and downs of community opinion and adoption strategies. Learn More >>

Educators Summit

Discover the most innovative and exciting ideas in game education. Learn new experimental approaches and best practices to bring back to your classrooms. Learn More >>

Game Narrative Summit

Learn about interactive narrative in all forms, including AAA blockbusters, indie games, mobile, and social projects from theory to practical case studies. Learn More >>

Mobile Summit

Learn the nuts and bolts of great game design and successful business strategies for games on mobile platforms, including iOS, Android, and Amazon. Learn More >>

Independent Games Summit

Hear from the best and brightest indie game creators representing diverse voices, experiences and perspectives, including many IGF finalists and winners. Learn More >>

UX Summit

Learn UX design and strategy best practices to improve overall game quality and increase the likelihood that your game will create and sustain engagement. Learn More >>

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